50 lines
1.0 KiB
C#
50 lines
1.0 KiB
C#
using System.CodeDom.Compiler;
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using System.ComponentModel;
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using System.Diagnostics;
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using System.Globalization;
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using System.Resources;
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using System.Runtime.CompilerServices;
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namespace GMAssetCompiler.Properties
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{
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[DebuggerNonUserCode]
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[CompilerGenerated]
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[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
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internal class Resources
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{
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private static ResourceManager resourceMan;
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private static CultureInfo resourceCulture;
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[EditorBrowsable(EditorBrowsableState.Advanced)]
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internal static ResourceManager ResourceManager
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{
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get
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{
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if (resourceMan == null)
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{
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ResourceManager resourceManager = resourceMan = new ResourceManager("GMAssetCompiler.Properties.Resources", typeof(Resources).Assembly);
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}
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return resourceMan;
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}
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}
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[EditorBrowsable(EditorBrowsableState.Advanced)]
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internal static CultureInfo Culture
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{
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get
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{
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return resourceCulture;
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}
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set
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{
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resourceCulture = value;
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}
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}
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internal Resources()
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{
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}
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}
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}
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