113 lines
4.5 KiB
Markdown
113 lines
4.5 KiB
Markdown
#ChovyProject v2
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Now with PS1 Support !
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**chovy-sign is an application to allow you to convert PSP and PS1 ISO's to be playable on unmodified PSVita***
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Setups:
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You need an (offical) PSP or PS1 license;
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i recommend getting; Petz Saddle Club, LocoRoco Midnight Carnival, or Ape Quest Starter Pack
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because atleast one of these are free in *most* regions;
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----
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**-- If you don't have a modded PSVita:**
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*you will need:*
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- Any PS1 or PSP game (or demo) from the PS Store. (Petz Saddle Club, LocoRoco Midnight Carnival, etc..)
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- Ability to connect PSVita to PC Content Manager (USB or WiFi)
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*obtaining keys:*
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- Copy an offical PS1 or PSP game to your PC using Content Manager,
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- open chovy-sign2
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- select either PSP or PS1 and click the "Get Keys" button
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- click "EBOOT.PBP method",
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- select the offical PS1 or PSP game you copied;
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- click on select "Content Manager" backup
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- you should see the RIF and KEY fields populate,
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*chovy-sign2 will remember this information for later so you only have to do this part one time;*
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*getting psp or ps1 games:*
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- select either a PS1 BIN/CUE image or a UMD ISO image.
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- click "go"
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- once it finishes, you should be able to find the game availible to be copied over from Content Manager.
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note: *there may be some issues if you try this while having DLC for the game installed .*
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----
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**-- If you have a modded PSVita:**
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note: *you can still use the unmodified vita method on a hacked vita; if you would like *
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note2: *bubbles created using the hacked vita method will still *work* on any unmodified vita, *
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*using the same PSN Account; however it requires a hacked vita to *obtain* some of the files, *
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*that are required for this method;*
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*you will need:*
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- Your ConsoleID/IDPS, Yoti has a tool to dump this availible [here](https://github.com/Yoti/psv_idpsdump/releases/)
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- Your Consoles activation data file (located at ``tm0:/npdrm/act.dat``)
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- Any offical PSP/PS1 License file for your account (located at ``ux0:/pspemu/PSP/LICENSE/*.rif``, or ``ux0:/bgdl/t/XXXXXX/temp.dat`` for downloads)
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*you can also use PocketStation license or a PSP DLC license*
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note: *your IDPS is unique to your PSVita and is used to identify your console on the PSN, so do not share it with other people*
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*obtaining keys:*
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- open chovy-sign2
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- select either PSP or PS1 and click the "Get Keys" button
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- select "IDPS+RIF+ACT Method",
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- copy in your IDPS
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- browse for your license rif file
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- browse for our act.dat file
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- click generate keys
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*chovy-sign2 will remember this information for later so you only have to do this part one time;*
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*getting psp or ps1 games:*
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- select either a PS1 BIN/CUE image or a UMD ISO image.
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- click "go"
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- once it finishes, you should be able to find the game availible to be copied over from Content Manager.
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- alternatively, you can disable the "Use CMA" option in settings, and then copy the resulting **TITLEID** folder to ``ux0:/pspemu/PSP/GAME``, then delete ``ux0:/id.dat``, and reboot to trigger an app database update.
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-----
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so overall there are 3 methods to obtain keys,
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![image](https://silica.codes/SilicaAndPina/chovy-sign/raw/branch/master/Methods.png)
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note: *keys.txt is basically pointless now, in the bast it wasn't known how to use psp eboot to create ps1 games*
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----
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Credits:
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SquallATF (for "PspCrypto" and "PBPResigner", and making PS1 Game signing possible,
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And discovering a bug in \_\_sce_ebootpbp handling that makes it possible to use multi-disc games.)
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Li: (for writing the original chovy-sign,
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Developing the GUI, finding the original psp bubbles method and,
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[Sfo.NET](https://github.com/KuromeSan/Sfo.NET/blob/master/README.md) A Simple SFO Parser,
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Writing the PS1 Disc Compresison algorithm, making it possible to use custom ISOs,
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Writing C# Implementation of PSVIMGTOOLS,
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Being transgender)
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dots-tb (for [chovy-gen](https://github.com/dots-tb/chovy-gen) (\_\_sce_ebootpbp signing)
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Sony Computer Enterainment: (For at3tool)
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yifanlu & xyz for the original [psvimgtools](https://github.com/yifanlu/psvimgtools).
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Mathieulh (Found psp signing keys?)
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Motoharu (For helping dots with \_\_sce_ebootpbp)
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Davee (For finding the PS1 Signing Key)
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xlenore (For [PS1 Cover Art](https://github.com/xlenore/psx-covers))
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RupertAvery (For their fork of DiscUtils to add PS1 Support)
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SquallATF's PBPResigner and PSPCrypto were derived from :
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xdotnano ([PSXTract](https://github.com/xdotnano/PSXtract))
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swarzesherz ([sign_np](https://github.com/swarzesherz/sign_np))
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tpunix ([kirk_engine](https://github.com/tpunix/kirk_engine))
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