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SilicaAndPina 2021-08-17 01:39:04 +00:00
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@ -16,12 +16,29 @@ v5 RELEASE! - Arrays are now encased in \[], fixed filepaths .
v6 RELEASE! - Fixed a shitload of bugs, and now includes a COMPILER
A CXML Decompiler For VITA & PS4 CXML formats. ~ Can decompile PSMA (app.info), RCOF (.rco) and RCSF (.rcs)
A CXML De/compiler For VITA & PS4 CXML formats. ~ Can decompile PSMA (Playstation Mobile app.info), RCOF (.rco) and RCSF (.rcs)
Was originally made for reading PSM "app.info" but now it can be used on RCO too :D
it will output the XML files and embedded resources (and attempt to work out what type of file it is)
About .GIM and .VAG formats:
If you have "GimConv.exe" inside "Working Directory/GimConv/GimConv.exe" then GIM will be converted to PNG automatically.
VAG is automaticaly converted by this program with my own custom VAG Decoder lol
About .GIM and .VAG formats:
GIM is a Properitary Image Format orignally made for the PS3 and PSP, turns out the vita uses it as well
there are 3 types used by the vita: 8 bit indexed color, 4 bit indexed color, and argb8888
the first time you run this program GimConv tool will be downloaded directly from there CDN
where they conviently leaked them publicly for everyone- Thanks guys :D
http://e1.dl.playstation.net/e1/downloads/ps3/themes/370/PS3_Custom_Theme_v200.zip
its just sitting there, in this file. because of course it is.
VAG is a ADPCM Audio Encoding, originally introduced for the original PlayStation 1,
there is an updated version of it on PSVita and PS4 called "HeVag" there is a decoder built into
this program, but for encoding u need a SCE CONFIDENTIAL tool >_<
note: the hevag decoding does NOT support stereo files! no matter what i tried, i could not work it out.
Download: https://bitbucket.org/SilicaAndPina/cxml-decompiler/downloads/CXMLDecompilerv5.zip
Download: https://bitbucket.org/SilicaAndPina/cxml-decompiler/downloads/CXMLDecompilerv6.zip
Example Decompile Usage: ```CXMLDecompiler common_resource.rco -d -p```
Example Compile Usage: ```CXMLDecompiler common_resource\common_resource.xml -c```
This is done automatically to any files inside the CXML (providing -p is provided)
but incase you need to do it manually, you can decode a HEVAG file using the following:
HEVAG Decode Usage: ```CXMLDecompiler sound.vag --is-vag```