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SilicaAndPina 2021-08-17 01:39:04 +00:00
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@ -16,12 +16,29 @@ v5 RELEASE! - Arrays are now encased in \[], fixed filepaths .
v6 RELEASE! - Fixed a shitload of bugs, and now includes a COMPILER v6 RELEASE! - Fixed a shitload of bugs, and now includes a COMPILER
A CXML Decompiler For VITA & PS4 CXML formats. ~ Can decompile PSMA (app.info), RCOF (.rco) and RCSF (.rcs) A CXML De/compiler For VITA & PS4 CXML formats. ~ Can decompile PSMA (Playstation Mobile app.info), RCOF (.rco) and RCSF (.rcs)
Was originally made for reading PSM "app.info" but now it can be used on RCO too :D Was originally made for reading PSM "app.info" but now it can be used on RCO too :D
it will output the XML files and embedded resources (and attempt to work out what type of file it is) it will output the XML files and embedded resources (and attempt to work out what type of file it is)
About .GIM and .VAG formats: About .GIM and .VAG formats:
If you have "GimConv.exe" inside "Working Directory/GimConv/GimConv.exe" then GIM will be converted to PNG automatically. GIM is a Properitary Image Format orignally made for the PS3 and PSP, turns out the vita uses it as well
VAG is automaticaly converted by this program with my own custom VAG Decoder lol there are 3 types used by the vita: 8 bit indexed color, 4 bit indexed color, and argb8888
the first time you run this program GimConv tool will be downloaded directly from there CDN
where they conviently leaked them publicly for everyone- Thanks guys :D
http://e1.dl.playstation.net/e1/downloads/ps3/themes/370/PS3_Custom_Theme_v200.zip
its just sitting there, in this file. because of course it is.
VAG is a ADPCM Audio Encoding, originally introduced for the original PlayStation 1,
there is an updated version of it on PSVita and PS4 called "HeVag" there is a decoder built into
this program, but for encoding u need a SCE CONFIDENTIAL tool >_<
note: the hevag decoding does NOT support stereo files! no matter what i tried, i could not work it out.
Download: https://bitbucket.org/SilicaAndPina/cxml-decompiler/downloads/CXMLDecompilerv5.zip Download: https://bitbucket.org/SilicaAndPina/cxml-decompiler/downloads/CXMLDecompilerv6.zip
Example Decompile Usage: ```CXMLDecompiler common_resource.rco -d -p```
Example Compile Usage: ```CXMLDecompiler common_resource\common_resource.xml -c```
This is done automatically to any files inside the CXML (providing -p is provided)
but incase you need to do it manually, you can decode a HEVAG file using the following:
HEVAG Decode Usage: ```CXMLDecompiler sound.vag --is-vag```