cleanup stdout.
This commit is contained in:
parent
b1bcf08fc0
commit
8fd3e85013
18
DolcePolce.c
18
DolcePolce.c
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@ -16,12 +16,10 @@ static tai_hook_ref_t check_pspemu_allowed_hook_ref;
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static int check_psm_allowed(char **game, int *is_allowed, int *unk) {
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static int check_psm_allowed(char **game, int *is_allowed, int *unk) {
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int ret = TAI_CONTINUE(int, check_psm_allowed_hook_ref,game, is_allowed, unk);
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int ret = TAI_CONTINUE(int, check_psm_allowed_hook_ref,game, is_allowed, unk);
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sceClibPrintf("[DolcePolce] check_psm_allowed(%s,%x,%x); ret = %x!\n",*game, *is_allowed, *unk, ret);
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if(*is_allowed != 0x1)
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if(*is_allowed != 1)
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{
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{
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sceClibPrintf("[DolcePolce] check_psm_allowed: %s is blacklisted... launching anyway!\n",*game);
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sceClibPrintf("[DolcePolce] check_psm_allowed: %s is blacklisted... launching anyway!\n",*game);
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*is_allowed = 1;
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*is_allowed = 0x1;
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}
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}
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return ret;
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return ret;
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@ -29,12 +27,10 @@ static int check_psm_allowed(char **game, int *is_allowed, int *unk) {
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static int check_vita_allowed(char **game, int *is_allowed, int *unk) {
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static int check_vita_allowed(char **game, int *is_allowed, int *unk) {
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int ret = TAI_CONTINUE(int, check_vita_allowed_hook_ref, game, is_allowed, unk);
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int ret = TAI_CONTINUE(int, check_vita_allowed_hook_ref, game, is_allowed, unk);
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sceClibPrintf("[DolcePolce] check_vita_allowed(%s,%x,%x); ret = %x!\n",*game, *is_allowed, *unk, ret);
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if(*is_allowed != 0x1)
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if(*is_allowed != 1)
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{
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{
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sceClibPrintf("[DolcePolce] check_vita_allowed: %s is blacklisted... launching anyway!\n",*game);
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sceClibPrintf("[DolcePolce] check_vita_allowed: %s is blacklisted... launching anyway!\n",*game);
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*is_allowed = 1;
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*is_allowed = 0x1;
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}
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}
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return ret;
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return ret;
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@ -42,8 +38,6 @@ static int check_vita_allowed(char **game, int *is_allowed, int *unk) {
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static int check_pspemu_allowed(char **game, int *is_allowed, int *unk) {
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static int check_pspemu_allowed(char **game, int *is_allowed, int *unk) {
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int ret = TAI_CONTINUE(int, check_pspemu_allowed_hook_ref, game, is_allowed, unk);
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int ret = TAI_CONTINUE(int, check_pspemu_allowed_hook_ref, game, is_allowed, unk);
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sceClibPrintf("[DolcePolce] check_pspemu_allowed(%s,%x,%x); ret = %x!\n",*game, *is_allowed, *unk, ret);
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if(*is_allowed != 0x1000001)
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if(*is_allowed != 0x1000001)
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{
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{
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sceClibPrintf("[DolcePolce] check_pspemu_allowed %s is blacklisted... launching anyway!\n",*game);
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sceClibPrintf("[DolcePolce] check_pspemu_allowed %s is blacklisted... launching anyway!\n",*game);
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@ -58,8 +52,8 @@ static int check_pspemu_allowed(char **game, int *is_allowed, int *unk) {
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void _start() __attribute__ ((weak, alias ("module_start")));
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void _start() __attribute__ ((weak, alias ("module_start")));
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int module_start(SceSize argc, const void *args) {
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int module_start(SceSize argc, const void *args) {
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sceClibPrintf("[DolcePolce] La Dolce Vita!\n");
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sceClibPrintf("[DolcePolce] Loaded.. Blessed Be..\n");
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tai_module_info_t tai_info;
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tai_module_info_t tai_info;
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tai_info.size = sizeof(tai_module_info_t);
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tai_info.size = sizeof(tai_module_info_t);
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@ -1,4 +1,4 @@
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MakePsmGreatAgain:
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DolcePolce:
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attributes: 0
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attributes: 0
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version:
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version:
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major: 1
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major: 1
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