Add support for many more single file formats
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parent
0666713bc5
commit
1ff0c246a1
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@ -0,0 +1,3 @@
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.vs/*
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Conv2PSV/bin/*
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Conv2PSV/obj/*
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2" />
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8"/>
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</startup>
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</configuration>
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@ -8,9 +8,10 @@
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<OutputType>Exe</OutputType>
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<RootNamespace>Conv2PSV</RootNamespace>
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<AssemblyName>PS12PSV</AssemblyName>
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<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
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<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<TargetFrameworkProfile />
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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@ -1,8 +1,10 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|AnyCPU'">
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<StartArguments>BASCUS-94228SPYRO.mcs</StartArguments>
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<StartArguments>
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</StartArguments>
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<RemoteDebugEnabled>false</RemoteDebugEnabled>
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<StartWorkingDirectory>C:\Users\earsy\Documents\visual studio 2017\Projects\Conv2PSV\Conv2PSV\bin\Debug</StartWorkingDirectory>
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<StartWorkingDirectory>
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</StartWorkingDirectory>
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</PropertyGroup>
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</Project>
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Before Width: | Height: | Size: 184 KiB After Width: | Height: | Size: 162 KiB |
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@ -40,7 +40,7 @@ namespace Conv2PSV
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static String GetTitle(String FileName)
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{
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if (Path.GetExtension(FileName) == ".mcs")
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if (Path.GetExtension(FileName).ToLower() == ".mcs" || Path.GetExtension(FileName).ToLower() == ".ps1")
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{
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FileStream fs = File.OpenRead(FileName);
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fs.Seek(0xA, SeekOrigin.Begin);
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@ -48,17 +48,17 @@ namespace Conv2PSV
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fs.Close();
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return Name;
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}
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else if(Path.GetExtension(FileName) == ".gme")
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else if(Path.GetExtension(FileName).ToLower() == ".mcb" || Path.GetExtension(FileName).ToLower() == ".psx" || Path.GetExtension(FileName).ToLower() == ".mcx" || Path.GetExtension(FileName).ToLower() == ".pda")
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{
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FileStream fs = File.OpenRead(FileName);
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fs.Seek(0xFCA, SeekOrigin.Begin);
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fs.Seek(0x0, SeekOrigin.Begin);
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String Name = GetString(fs);
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fs.Close();
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return Name;
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}
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else
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{
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throw new FileNotFoundException();
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return Path.GetFileNameWithoutExtension(FileName);
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}
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}
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@ -95,34 +95,52 @@ namespace Conv2PSV
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return PsvName;
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}
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static void WriteSC(String FilePath, Stream PSV)
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static int GetScLen(String FilePath)
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{
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Console.WriteLine("Writing SC Image");
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if (Path.GetExtension(FilePath) == ".mcs")
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if (Path.GetExtension(FilePath).ToLower() == ".mcs" || Path.GetExtension(FilePath).ToLower() == ".ps1")
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{
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FileStream MCS = File.OpenRead(FilePath);
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long SCLen = MCS.Length - 0x80;
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MCS.Seek(0x80, SeekOrigin.Begin);
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byte[] SCImage = new Byte[SCLen];
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MCS.Read(SCImage, 0x00, (int)SCLen);
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PSV.Write(SCImage, 0x00, (int)SCLen);
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int SCLen = Convert.ToInt32(MCS.Length - 0x80);
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MCS.Close();
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return SCLen;
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}
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else if (Path.GetExtension(FilePath) == ".gme")
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else if (Path.GetExtension(FilePath).ToLower() == ".mcb" || Path.GetExtension(FilePath).ToLower() == ".psx" || Path.GetExtension(FilePath).ToLower() == ".mcx" || Path.GetExtension(FilePath).ToLower() == ".pda")
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{
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FileStream GME = File.OpenRead(FilePath);
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GME.Seek(0xFC4, SeekOrigin.Begin);
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BinaryReader BGME = new BinaryReader(GME);
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int SCLen = BGME.ReadInt16();
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GME.Seek(0x2F40, SeekOrigin.Begin);
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byte[] SCImage = new Byte[SCLen];
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GME.Read(SCImage, 0x00, SCLen);
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PSV.Write(SCImage, 0x00, SCLen);
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GME.Close();
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FileStream PSX = File.OpenRead(FilePath);
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int SCLen = Convert.ToInt32(PSX.Length - 0x36);
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PSX.Close();
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return SCLen;
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}
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else
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{
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throw new FileNotFoundException();
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FileStream RAW = File.OpenRead(FilePath);
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int SCLen = Convert.ToInt32(RAW.Length);
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RAW.Close();
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return SCLen;
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}
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}
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static void WriteSC(String FilePath, Stream PSV)
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{
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Console.WriteLine("Writing SC Image");
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if (Path.GetExtension(FilePath).ToLower() == ".mcs" || Path.GetExtension(FilePath).ToLower() == ".ps1")
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{
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FileStream MCS = File.OpenRead(FilePath);
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MCS.Seek(0x80, SeekOrigin.Begin);
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MCS.CopyTo(PSV);
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MCS.Close();
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}
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else if (Path.GetExtension(FilePath).ToLower() == ".mcb" || Path.GetExtension(FilePath).ToLower() == ".psx" || Path.GetExtension(FilePath).ToLower() == ".mcx" || Path.GetExtension(FilePath).ToLower() == ".pda")
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{
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FileStream PSX = File.OpenRead(FilePath);
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PSX.Seek(0x36, SeekOrigin.Begin);
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PSX.CopyTo(PSV);
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PSX.Close();
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}
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else
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{
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FileStream RAW = File.OpenRead(FilePath);
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RAW.CopyTo(PSV);
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RAW.Close();
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}
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}
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@ -134,7 +152,7 @@ namespace Conv2PSV
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Console.WriteLine("Select Save");
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OpenFileDialog ofd = new OpenFileDialog();
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ofd.InitialDirectory = Directory.GetCurrentDirectory();
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ofd.Filter = "PlayStation One Save Files (*.mcs, *.gme)|*.mcs;*.gme|MemCardREX Single Save (*.mcs)|*.mcs|PlayStation DEXDRIVE (Datel) (*.gme)|*.gme";
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ofd.Filter = "PlayStation One Single Save Files (*.mcs, *.ps1, *.mcb, *.psx, *.mcx, *.mcb, *.mcx *.pda, *.raw)|*.mcs;*.ps1;*.mcb;*.psx;*.mcx;*.pda;*.raw|PSXGameEdit Single Save (*.mcs)|*.mcs|Memory Card Juggler Single Save (*.ps1)|*.ps1|Smart Link Single Save (*.mcb)|*.mcb|Action Replay, Caetla or Game Shark Single Save (*.psx)|*.psx|Datel Single Save (*.mcx, *.pda)|*.mcx;*.pda|RAW Single Save (*, *.raw)|*;*.raw";
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DialogResult res = ofd.ShowDialog();
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if (res == DialogResult.OK)
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{
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@ -148,7 +166,7 @@ namespace Conv2PSV
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String SaveTitle = GetTitle(FilePath);
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Console.Write("PsvName = ");
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String PsvName = Path.Combine(Path.GetDirectoryName(FilePath),"PS3","EXPORT","PSV");
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String PsvName = Path.Combine(Path.GetDirectoryName(FilePath), "PS3", "EXPORT", "PSV");
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Directory.CreateDirectory(PsvName);
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PsvName = Path.Combine(PsvName, GetPsvName(SaveTitle));
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Console.WriteLine(Path.GetFileName(PsvName));
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@ -157,30 +175,50 @@ namespace Conv2PSV
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PSV.SetLength(0);
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BinaryWriter BW = new BinaryWriter(PSV);
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WriteMagic(PSV);
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// Write reserved space.
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BW.Write((UInt32)0);
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BW.Write((UInt64)0x00);
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//Am lazy and dont want to implement sonys broken AES-CBC algorythm
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//Just do a seed i know the hmac key for
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//ps3 wont care.
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// Am lazy and dont want to implement sonys broken AES-CBC
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// Just do a seed i know the hmac key for
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// ps3 wont care.
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Byte[] StaticSeeed = { 0x42, 0x6C, 0x65, 0x73, 0x73, 0x65, 0x64, 0x20, 0x42, 0x65, 0x20, 0x7E, 0x20, 0x57, 0x69, 0x63, 0x63, 0x61, 0x6E, 0x73 };
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//"Blessed Be ~ Wiccans"(0x14) - Allways nice to add personality to your code where-ever possible.
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//"Blessed Be ~ Wiccans" - Allways nice to add personality to your code where-ever possible.
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PSV.Write(StaticSeeed, 0x00, 0x14);
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int SCSize = GetScLen(FilePath);
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Console.WriteLine("SC Image Size: " + SCSize.ToString());
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PSV.Write(new Byte[0x14], 0x00, 0x14);
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Console.WriteLine("Writing Flags... ");
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Byte[] Flags = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x84, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x03, 0x90, 0x00, 0x00};
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PSV.Write(Flags, 0x00, 0x34);
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Console.WriteLine("Writing Header... ");
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BW.Write((UInt32)0x14); // 0x14 - PS1 Save, 0x2C PS2 Save.
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BW.Write((UInt32)0x01); // 0x01 - PS1 Save, 0x02 PS2 Save.
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BW.Write((UInt32)SCSize); // Fileisze
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BW.Write((UInt32)0x84); // Unknown 2
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BW.Write((UInt32)0x200); // Unknown 4
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BW.Write((UInt64)0x00); // Reserved 2
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BW.Write((UInt64)0x00); // Reserved 3
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BW.Write((UInt32)0x2000); // Unknown 5
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BW.Write((UInt32)0x9003); // Unknown 6
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if (SaveTitle.Length > 20)
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SaveTitle = SaveTitle.Substring(0, 20);
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int Padding = (0x20 - SaveTitle.Length);
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Console.WriteLine("Writing " + SaveTitle + " +" + Padding.ToString());
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Console.WriteLine("Writing " + SaveTitle + " + 0x00*" + Padding.ToString());
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WriteString(PSV, SaveTitle);
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BW.Write(new Byte[Padding], 0x00, Padding);
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Console.WriteLine("Writing SC Image ...");
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WriteSC(FilePath, PSV);
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byte[] Signature = SignatureGen(PSV);
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Console.WriteLine("Writing Signature to file...");
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Console.WriteLine("Signing...");
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PSV.Seek(0x1C, SeekOrigin.Begin);
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PSV.Write(Signature, 0x00, 0x14);
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Console.WriteLine("Done!\n\nBlessed Be ~");
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