Li pushed tag v2.0.4 to Li/chovy-sign 2024-01-11 08:40:17 +00:00
Li closed issue GameMakerReverse/UGP#6 2024-01-04 08:42:38 +00:00
GMHTML5 Runner is not set to be DPI-Aware
Li commented on issue GameMakerReverse/UGP#6 2024-01-04 08:42:37 +00:00
GMHTML5 Runner is not set to be DPI-Aware

yep have to use resource hacker and set <dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettin

Li pushed tag v1.7 to GameMakerReverse/UGP 2024-01-04 07:12:54 +00:00
Li released UGP @ 1.7 at GameMakerReverse/UGP 2024-01-04 07:12:54 +00:00
Li pushed to main at GameMakerReverse/GayMaker-PS3 2024-01-03 03:46:48 +00:00
b1f9346b0e Update README.md
Li pushed tag v1.0 to GameMakerReverse/GayMaker-PS3 2024-01-03 03:44:51 +00:00
Li released GayMaker: PS3 at GameMakerReverse/GayMaker-PS3 2024-01-03 03:44:51 +00:00
Li pushed to main at GameMakerReverse/GayMaker-PS3 2024-01-03 03:42:02 +00:00
87014f3d96 Update README.md
Li pushed to main at GameMakerReverse/GayMaker-PS3 2024-01-03 03:39:53 +00:00
3ad0ec4cbb Inital Commit
Li created repository GameMakerReverse/GayMaker-PS3 2024-01-03 03:35:37 +00:00
Li pushed to main at GameMakerReverse/GM4MAC-Crack 2024-01-02 10:38:52 +00:00
b144c45e81 Update README.md
Li pushed tag v1.0 to GameMakerReverse/GM4MAC-Crack 2024-01-02 10:38:13 +00:00
Li released GM4MAC v1.0 at GameMakerReverse/GM4MAC-Crack 2024-01-02 10:38:13 +00:00
Li pushed to main at GameMakerReverse/GM4MAC-Crack 2024-01-02 10:37:31 +00:00
659e3488a8 add info to readme
55f90475cf Add code
Compare 3 commits »
Li created repository GameMakerReverse/GM4MAC-Crack 2024-01-02 10:32:54 +00:00
Li opened issue GameMakerReverse/UGP#7 2024-01-01 08:41:16 +00:00
TODO: upload source code of libeay32.dll
Li commented on issue GameMakerReverse/UGP#3 2024-01-01 08:25:00 +00:00
doesn't work for GM:S 1.0

can you provide me a copy of GMS 1.0 i cannot find it.

Li closed issue GameMakerReverse/UGP#5 2024-01-01 08:24:21 +00:00
Cannot execute ModuleDownloader.exe
Li commented on issue GameMakerReverse/UGP#6 2024-01-01 08:22:48 +00:00
GMHTML5 Runner is not set to be DPI-Aware

will require hacking the executable manifest ?