update to new sdk
This commit is contained in:
parent
8b0062ddfb
commit
3f0baa4ab7
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@ -1,169 +1,169 @@
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v141</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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<LinkIncremental>false</LinkIncremental>
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<OutDir>$(SolutionDir)GayMaker-Studio\bin\$(Configuration)\</OutDir>
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<OutDir>$(SolutionDir)GayMaker-Studio\bin\$(Configuration)\</OutDir>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<OutDir>$(SolutionDir)GayMaker-Studio\bin\$(Configuration)\</OutDir>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<PrecompiledHeader>Use</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<SDLCheck>true</SDLCheck>
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||||||
<PreprocessorDefinitions>WIN32;NDEBUG;DOTSTHEBEE_EXPORTS;_WINDOWS;_USRDLL;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;NDEBUG;DOTSTHEBEE_EXPORTS;_WINDOWS;_USRDLL;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||||
<ConformanceMode>true</ConformanceMode>
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<ConformanceMode>true</ConformanceMode>
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||||||
</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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||||||
<SubSystem>Windows</SubSystem>
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<SubSystem>Windows</SubSystem>
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||||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||||
<OptimizeReferences>true</OptimizeReferences>
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<OptimizeReferences>true</OptimizeReferences>
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||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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||||||
</Link>
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</Link>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<ClCompile>
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||||||
<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeader>Use</PrecompiledHeader>
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||||||
<WarningLevel>Level3</WarningLevel>
|
<WarningLevel>Level3</WarningLevel>
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||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
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||||||
<SDLCheck>true</SDLCheck>
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<SDLCheck>true</SDLCheck>
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||||||
<PreprocessorDefinitions>WIN32;_DEBUG;DOTSTHEBEE_EXPORTS;_WINDOWS;_USRDLL;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;_DEBUG;DOTSTHEBEE_EXPORTS;_WINDOWS;_USRDLL;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||||
<ConformanceMode>true</ConformanceMode>
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<ConformanceMode>true</ConformanceMode>
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||||||
</ClCompile>
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</ClCompile>
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||||||
<Link>
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<Link>
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||||||
<SubSystem>Windows</SubSystem>
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<SubSystem>Windows</SubSystem>
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||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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||||||
</Link>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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||||||
<ClCompile>
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<ClCompile>
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||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<WarningLevel>Level3</WarningLevel>
|
<WarningLevel>Level3</WarningLevel>
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||||||
<Optimization>Disabled</Optimization>
|
<Optimization>Disabled</Optimization>
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||||||
<SDLCheck>true</SDLCheck>
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<SDLCheck>true</SDLCheck>
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||||||
<PreprocessorDefinitions>_DEBUG;DOTSTHEBEE_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>_DEBUG;DOTSTHEBEE_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
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||||||
</ClCompile>
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</ClCompile>
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||||||
<Link>
|
<Link>
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||||||
<SubSystem>Windows</SubSystem>
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<SubSystem>Windows</SubSystem>
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||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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||||||
</Link>
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</Link>
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||||||
</ItemDefinitionGroup>
|
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||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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||||||
<ClCompile>
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<ClCompile>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
<WarningLevel>Level3</WarningLevel>
|
<WarningLevel>Level3</WarningLevel>
|
||||||
<Optimization>MaxSpeed</Optimization>
|
<Optimization>MaxSpeed</Optimization>
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||||||
<FunctionLevelLinking>true</FunctionLevelLinking>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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||||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
<IntrinsicFunctions>true</IntrinsicFunctions>
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||||||
<SDLCheck>true</SDLCheck>
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<SDLCheck>true</SDLCheck>
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||||||
<PreprocessorDefinitions>NDEBUG;DOTSTHEBEE_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>NDEBUG;DOTSTHEBEE_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||||
<ConformanceMode>true</ConformanceMode>
|
<ConformanceMode>true</ConformanceMode>
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||||||
</ClCompile>
|
</ClCompile>
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||||||
<Link>
|
<Link>
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||||||
<SubSystem>Windows</SubSystem>
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<SubSystem>Windows</SubSystem>
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||||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
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||||||
<OptimizeReferences>true</OptimizeReferences>
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<OptimizeReferences>true</OptimizeReferences>
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||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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||||||
</Link>
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</Link>
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||||||
</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="elf.h" />
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<ClInclude Include="elf.h" />
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<ClInclude Include="stdafx.h" />
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<ClInclude Include="stdafx.h" />
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<ClInclude Include="targetver.h" />
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<ClInclude Include="targetver.h" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="dllmain.cpp" />
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<ClCompile Include="dllmain.cpp" />
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<ClCompile Include="DotsTheBee.cpp" />
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<ClCompile Include="DotsTheBee.cpp" />
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<ClCompile Include="stdafx.cpp">
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<ClCompile Include="stdafx.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
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||||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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||||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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||||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
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||||||
</ClCompile>
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</ClCompile>
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||||||
</ItemGroup>
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</ItemGroup>
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||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</ImportGroup>
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||||||
</Project>
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</Project>
|
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@ -8,10 +8,11 @@
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<OutputType>WinExe</OutputType>
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<OutputType>WinExe</OutputType>
|
||||||
<RootNamespace>GayMaker_Studio</RootNamespace>
|
<RootNamespace>GayMaker_Studio</RootNamespace>
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||||||
<AssemblyName>GayMaker-Studio</AssemblyName>
|
<AssemblyName>GayMaker-Studio</AssemblyName>
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||||||
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
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<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
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||||||
<FileAlignment>512</FileAlignment>
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<FileAlignment>512</FileAlignment>
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||||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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||||||
<Deterministic>true</Deterministic>
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<Deterministic>true</Deterministic>
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<TargetFrameworkProfile />
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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||||||
<PlatformTarget>AnyCPU</PlatformTarget>
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<PlatformTarget>AnyCPU</PlatformTarget>
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@ -116,10 +117,12 @@
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<Compile Include="Properties\Resources.Designer.cs">
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<Compile Include="Properties\Resources.Designer.cs">
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||||||
<AutoGen>True</AutoGen>
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<AutoGen>True</AutoGen>
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||||||
<DependentUpon>Resources.resx</DependentUpon>
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<DependentUpon>Resources.resx</DependentUpon>
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||||||
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<DesignTime>True</DesignTime>
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||||||
</Compile>
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</Compile>
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||||||
<EmbeddedResource Include="VersionManager.resx">
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<EmbeddedResource Include="VersionManager.resx">
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<DependentUpon>VersionManager.cs</DependentUpon>
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<DependentUpon>VersionManager.cs</DependentUpon>
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</EmbeddedResource>
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</EmbeddedResource>
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<None Include="app.config" />
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<None Include="app.manifest" />
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<None Include="app.manifest" />
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<None Include="packages.config" />
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<None Include="packages.config" />
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<None Include="Properties\Settings.settings">
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<None Include="Properties\Settings.settings">
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@ -8,10 +8,10 @@
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// </auto-generated>
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// </auto-generated>
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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namespace GayMaker_Studio.Properties
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namespace GayMaker_Studio.Properties {
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{
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using System;
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/// <summary>
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/// <summary>
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||||||
/// A strongly-typed resource class, for looking up localized strings, etc.
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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/// </summary>
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@ -19,51 +19,43 @@ namespace GayMaker_Studio.Properties
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// class via a tool like ResGen or Visual Studio.
|
// class via a tool like ResGen or Visual Studio.
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||||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
// To add or remove a member, edit your .ResX file then rerun ResGen
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||||||
// with the /str option, or rebuild your VS project.
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// with the /str option, or rebuild your VS project.
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||||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
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||||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources
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internal class Resources {
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{
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||||
internal Resources()
|
internal Resources() {
|
||||||
{
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Returns the cached ResourceManager instance used by this class.
|
/// Returns the cached ResourceManager instance used by this class.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
internal static global::System.Resources.ResourceManager ResourceManager
|
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||||
{
|
get {
|
||||||
get
|
if (object.ReferenceEquals(resourceMan, null)) {
|
||||||
{
|
|
||||||
if ((resourceMan == null))
|
|
||||||
{
|
|
||||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("GayMaker_Studio.Properties.Resources", typeof(Resources).Assembly);
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("GayMaker_Studio.Properties.Resources", typeof(Resources).Assembly);
|
||||||
resourceMan = temp;
|
resourceMan = temp;
|
||||||
}
|
}
|
||||||
return resourceMan;
|
return resourceMan;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Overrides the current thread's CurrentUICulture property for all
|
/// Overrides the current thread's CurrentUICulture property for all
|
||||||
/// resource lookups using this strongly typed resource class.
|
/// resource lookups using this strongly typed resource class.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
internal static global::System.Globalization.CultureInfo Culture
|
internal static global::System.Globalization.CultureInfo Culture {
|
||||||
{
|
get {
|
||||||
get
|
|
||||||
{
|
|
||||||
return resourceCulture;
|
return resourceCulture;
|
||||||
}
|
}
|
||||||
set
|
set {
|
||||||
{
|
|
||||||
resourceCulture = value;
|
resourceCulture = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -8,21 +8,17 @@
|
||||||
// </auto-generated>
|
// </auto-generated>
|
||||||
//------------------------------------------------------------------------------
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
namespace GayMaker_Studio.Properties
|
namespace GayMaker_Studio.Properties {
|
||||||
{
|
|
||||||
|
|
||||||
|
|
||||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.0.3.0")]
|
||||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||||
{
|
|
||||||
|
|
||||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||||
|
|
||||||
public static Settings Default
|
public static Settings Default {
|
||||||
{
|
get {
|
||||||
get
|
|
||||||
{
|
|
||||||
return defaultInstance;
|
return defaultInstance;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,3 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<configuration>
|
||||||
|
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8"/></startup></configuration>
|
Loading…
Reference in New Issue