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1139
ChovyUI.Designer.cs
generated
1139
ChovyUI.Designer.cs
generated
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34
ChovyUI.cs
34
ChovyUI.cs
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@ -42,6 +42,18 @@ namespace ChovyUI
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SelectButton.Text = key.GetValue("SCE_CTRL_SELECT", SelectButton.Text.ToUpper()).ToString();
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SelectButton.Text = key.GetValue("SCE_CTRL_SELECT", SelectButton.Text.ToUpper()).ToString();
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StartButton.Text = key.GetValue("SCE_CTRL_START", StartButton.Text.ToUpper()).ToString();
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StartButton.Text = key.GetValue("SCE_CTRL_START", StartButton.Text.ToUpper()).ToString();
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string Runner = key.GetValue("RUNNER", "KAROSHI").ToString();
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if(Runner == "GREENTECHPLUS")
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{
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GreenTechPlus.Checked = true;
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Karoshi.Checked = false;
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}
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else
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{
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GreenTechPlus.Checked = false;
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Karoshi.Checked = true;
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}
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key.Close();
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key.Close();
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}
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}
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catch (Exception) { };
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catch (Exception) { };
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@ -76,7 +88,7 @@ namespace ChovyUI
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private void Browse_Click(object sender, EventArgs e)
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private void Browse_Click(object sender, EventArgs e)
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{
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{
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OpenFileDialog openFileDialog = new OpenFileDialog();
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OpenFileDialog openFileDialog = new OpenFileDialog();
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openFileDialog.Filter = "GameMaker 7/8/8.1 Executable files (*.exe)|*.exe;";
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openFileDialog.Filter = "GameMaker 8/8.1 Executable files (*.exe)|*.exe;";
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openFileDialog.FilterIndex = 1;
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openFileDialog.FilterIndex = 1;
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openFileDialog.RestoreDirectory = true;
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openFileDialog.RestoreDirectory = true;
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if (openFileDialog.ShowDialog() == DialogResult.OK)
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if (openFileDialog.ShowDialog() == DialogResult.OK)
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@ -126,6 +138,17 @@ namespace ChovyUI
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}
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}
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CopyDirTree(Path.Combine(Application.StartupPath, "RUNNER"), InputFolder);
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CopyDirTree(Path.Combine(Application.StartupPath, "RUNNER"), InputFolder);
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if(GreenTechPlus.Checked)
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{
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File.Delete(Path.Combine(InputFolder, "PSP_GAME", "SYSDIR", "KAROSHI.BIN"));
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File.Move(Path.Combine(InputFolder, "PSP_GAME", "SYSDIR", "GREENTECHPLUS.BIN"), Path.Combine(InputFolder, "PSP_GAME", "SYSDIR", "EBOOT.BIN"));
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}
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else
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{
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File.Delete(Path.Combine(InputFolder, "PSP_GAME", "SYSDIR", "GREENTECHPLUS.BIN"));
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File.Move(Path.Combine(InputFolder, "PSP_GAME", "SYSDIR", "KAROSHI.BIN"), Path.Combine(InputFolder, "PSP_GAME", "SYSDIR", "EBOOT.BIN"));
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}
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//Write to PARAM.SFO:
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//Write to PARAM.SFO:
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FileStream sfo = new FileStream(Path.Combine(InputFolder, "PSP_GAME", "PARAM.SFO"),FileMode.OpenOrCreate,FileAccess.ReadWrite);
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FileStream sfo = new FileStream(Path.Combine(InputFolder, "PSP_GAME", "PARAM.SFO"),FileMode.OpenOrCreate,FileAccess.ReadWrite);
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sfo.Seek(0x128, SeekOrigin.Begin);
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sfo.Seek(0x128, SeekOrigin.Begin);
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@ -308,6 +331,15 @@ namespace ChovyUI
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key.SetValue("SCE_CTRL_SELECT", SelectButton.Text.ToUpper());
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key.SetValue("SCE_CTRL_SELECT", SelectButton.Text.ToUpper());
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key.SetValue("SCE_CTRL_START", StartButton.Text.ToUpper());
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key.SetValue("SCE_CTRL_START", StartButton.Text.ToUpper());
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if(GreenTechPlus.Checked)
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{
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key.SetValue("RUNNER", "GREENTECHPLUS");
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}
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else
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{
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key.SetValue("RUNNER", "KAROSHI");
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}
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key.Close();
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key.Close();
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}
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}
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catch (Exception)
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catch (Exception)
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238
ChovyUI.resx
238
ChovyUI.resx
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@ -1,120 +1,120 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<root>
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||||||
<!--
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<!--
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||||||
Microsoft ResX Schema
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Microsoft ResX Schema
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||||||
|
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||||||
Version 2.0
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Version 2.0
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||||||
|
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||||||
The primary goals of this format is to allow a simple XML format
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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various data types are done through the TypeConverter classes
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associated with the data types.
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associated with the data types.
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||||||
|
|
||||||
Example:
|
Example:
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|
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||||||
... ado.net/XML headers & schema ...
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
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||||||
<resheader name="version">2.0</resheader>
|
<resheader name="version">2.0</resheader>
|
||||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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||||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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||||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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||||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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</data>
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||||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
<comment>This is a comment</comment>
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<comment>This is a comment</comment>
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||||||
</data>
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</data>
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||||||
|
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||||||
There are any number of "resheader" rows that contain simple
|
There are any number of "resheader" rows that contain simple
|
||||||
name/value pairs.
|
name/value pairs.
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||||||
|
|
||||||
Each data row contains a name, and value. The row also contains a
|
Each data row contains a name, and value. The row also contains a
|
||||||
type or mimetype. Type corresponds to a .NET class that support
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
text/value conversion through the TypeConverter architecture.
|
text/value conversion through the TypeConverter architecture.
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||||||
Classes that don't support this are serialized and stored with the
|
Classes that don't support this are serialized and stored with the
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||||||
mimetype set.
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mimetype set.
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||||||
|
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||||||
The mimetype is used for serialized objects, and tells the
|
The mimetype is used for serialized objects, and tells the
|
||||||
ResXResourceReader how to depersist the object. This is currently not
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
extensible. For a given mimetype the value must be set accordingly:
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
that the ResXResourceWriter will generate, however the reader can
|
that the ResXResourceWriter will generate, however the reader can
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||||||
read any of the formats listed below.
|
read any of the formats listed below.
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||||||
|
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mimetype: application/x-microsoft.net.object.binary.base64
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mimetype: application/x-microsoft.net.object.binary.base64
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||||||
value : The object must be serialized with
|
value : The object must be serialized with
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||||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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||||||
: and then encoded with base64 encoding.
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: and then encoded with base64 encoding.
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||||||
|
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mimetype: application/x-microsoft.net.object.soap.base64
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
value : The object must be serialized with
|
value : The object must be serialized with
|
||||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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||||||
: and then encoded with base64 encoding.
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: and then encoded with base64 encoding.
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||||||
|
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||||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
value : The object must be serialized into a byte array
|
value : The object must be serialized into a byte array
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||||||
: using a System.ComponentModel.TypeConverter
|
: using a System.ComponentModel.TypeConverter
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||||||
: and then encoded with base64 encoding.
|
: and then encoded with base64 encoding.
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||||||
-->
|
-->
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||||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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||||||
<xsd:element name="root" msdata:IsDataSet="true">
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
<xsd:complexType>
|
<xsd:complexType>
|
||||||
<xsd:choice maxOccurs="unbounded">
|
<xsd:choice maxOccurs="unbounded">
|
||||||
<xsd:element name="metadata">
|
<xsd:element name="metadata">
|
||||||
<xsd:complexType>
|
<xsd:complexType>
|
||||||
<xsd:sequence>
|
<xsd:sequence>
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
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||||||
</xsd:sequence>
|
</xsd:sequence>
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||||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
<xsd:attribute name="type" type="xsd:string" />
|
<xsd:attribute name="type" type="xsd:string" />
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||||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
<xsd:attribute ref="xml:space" />
|
<xsd:attribute ref="xml:space" />
|
||||||
</xsd:complexType>
|
</xsd:complexType>
|
||||||
</xsd:element>
|
</xsd:element>
|
||||||
<xsd:element name="assembly">
|
<xsd:element name="assembly">
|
||||||
<xsd:complexType>
|
<xsd:complexType>
|
||||||
<xsd:attribute name="alias" type="xsd:string" />
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
<xsd:attribute name="name" type="xsd:string" />
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
</xsd:complexType>
|
</xsd:complexType>
|
||||||
</xsd:element>
|
</xsd:element>
|
||||||
<xsd:element name="data">
|
<xsd:element name="data">
|
||||||
<xsd:complexType>
|
<xsd:complexType>
|
||||||
<xsd:sequence>
|
<xsd:sequence>
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
</xsd:sequence>
|
</xsd:sequence>
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
<xsd:attribute ref="xml:space" />
|
<xsd:attribute ref="xml:space" />
|
||||||
</xsd:complexType>
|
</xsd:complexType>
|
||||||
</xsd:element>
|
</xsd:element>
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||||||
<xsd:element name="resheader">
|
<xsd:element name="resheader">
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||||||
<xsd:complexType>
|
<xsd:complexType>
|
||||||
<xsd:sequence>
|
<xsd:sequence>
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
</xsd:sequence>
|
</xsd:sequence>
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||||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
</xsd:complexType>
|
</xsd:complexType>
|
||||||
</xsd:element>
|
</xsd:element>
|
||||||
</xsd:choice>
|
</xsd:choice>
|
||||||
</xsd:complexType>
|
</xsd:complexType>
|
||||||
</xsd:element>
|
</xsd:element>
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||||||
</xsd:schema>
|
</xsd:schema>
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||||||
<resheader name="resmimetype">
|
<resheader name="resmimetype">
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||||||
<value>text/microsoft-resx</value>
|
<value>text/microsoft-resx</value>
|
||||||
</resheader>
|
</resheader>
|
||||||
<resheader name="version">
|
<resheader name="version">
|
||||||
<value>2.0</value>
|
<value>2.0</value>
|
||||||
</resheader>
|
</resheader>
|
||||||
<resheader name="reader">
|
<resheader name="reader">
|
||||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
</resheader>
|
</resheader>
|
||||||
<resheader name="writer">
|
<resheader name="writer">
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
</resheader>
|
</resheader>
|
||||||
</root>
|
</root>
|
|
@ -1,255 +1,255 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
|
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<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<ProjectGuid>{9448EC1D-1983-4043-ACE5-94049A822CD7}</ProjectGuid>
|
<ProjectGuid>{9448EC1D-1983-4043-ACE5-94049A822CD7}</ProjectGuid>
|
||||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
|
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
|
||||||
<OutputType>Exe</OutputType>
|
<OutputType>Exe</OutputType>
|
||||||
<LangVersion>5</LangVersion>
|
<LangVersion>5</LangVersion>
|
||||||
<AssemblyName>CHOVY-GM</AssemblyName>
|
<AssemblyName>CHOVY-GM</AssemblyName>
|
||||||
<TargetFrameworkVersion>v4.6.2</TargetFrameworkVersion>
|
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
|
||||||
<WarningLevel>4</WarningLevel>
|
<WarningLevel>4</WarningLevel>
|
||||||
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
|
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
|
||||||
<TargetFrameworkProfile />
|
<TargetFrameworkProfile />
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition=" '$(Platform)' == 'x86' ">
|
<PropertyGroup Condition=" '$(Platform)' == 'x86' ">
|
||||||
<PlatformTarget>x86</PlatformTarget>
|
<PlatformTarget>x86</PlatformTarget>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
|
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
|
||||||
<OutputPath>bin\Debug\</OutputPath>
|
<OutputPath>bin\Debug\</OutputPath>
|
||||||
<DebugSymbols>true</DebugSymbols>
|
<DebugSymbols>true</DebugSymbols>
|
||||||
<DebugType>full</DebugType>
|
<DebugType>full</DebugType>
|
||||||
<Optimize>false</Optimize>
|
<Optimize>false</Optimize>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
|
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
|
||||||
<OutputPath>bin\Release\</OutputPath>
|
<OutputPath>bin\Release\</OutputPath>
|
||||||
<DebugSymbols>true</DebugSymbols>
|
<DebugSymbols>true</DebugSymbols>
|
||||||
<DebugType>pdbonly</DebugType>
|
<DebugType>pdbonly</DebugType>
|
||||||
<Optimize>true</Optimize>
|
<Optimize>true</Optimize>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
|
||||||
<Prefer32Bit>false</Prefer32Bit>
|
<Prefer32Bit>false</Prefer32Bit>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
|
||||||
<Prefer32Bit>false</Prefer32Bit>
|
<Prefer32Bit>false</Prefer32Bit>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<RootNamespace>ChovyUI</RootNamespace>
|
<RootNamespace>ChovyUI</RootNamespace>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<ApplicationIcon>Icon4.ico</ApplicationIcon>
|
<ApplicationIcon>Icon4.ico</ApplicationIcon>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Reference Include="Ionic.Zip.Reduced">
|
<Reference Include="Ionic.Zip.Reduced, Version=1.9.1.8, Culture=neutral, PublicKeyToken=edbe51ad942a3f5c, processorArchitecture=MSIL">
|
||||||
<HintPath>..\..\Desktop\chovy-gm\Ionic.Zip.Reduced.dll</HintPath>
|
<HintPath>packages\DotNetZip.Reduced.1.9.1.8\lib\net20\Ionic.Zip.Reduced.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="NAudio, Version=1.9.0.0, Culture=neutral, processorArchitecture=MSIL">
|
<Reference Include="NAudio, Version=1.10.0.0, Culture=neutral, processorArchitecture=MSIL">
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|
||||||
<Compile Include="NDesk.Options\OptionContext.cs" />
|
<Compile Include="NDesk.Options\OptionContext.cs" />
|
||||||
<Compile Include="NDesk.Options\OptionException.cs" />
|
<Compile Include="NDesk.Options\OptionException.cs" />
|
||||||
<Compile Include="NDesk.Options\OptionSet.cs" />
|
<Compile Include="NDesk.Options\OptionSet.cs" />
|
||||||
<Compile Include="NDesk.Options\OptionValueCollection.cs" />
|
<Compile Include="NDesk.Options\OptionValueCollection.cs" />
|
||||||
<Compile Include="NDesk.Options\OptionValueType.cs" />
|
<Compile Include="NDesk.Options\OptionValueType.cs" />
|
||||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||||
<Compile Include="Properties\Resources.Designer.cs">
|
<Compile Include="Properties\Resources.Designer.cs">
|
||||||
<AutoGen>True</AutoGen>
|
<AutoGen>True</AutoGen>
|
||||||
<DesignTime>True</DesignTime>
|
<DesignTime>True</DesignTime>
|
||||||
<DependentUpon>Resources.resx</DependentUpon>
|
<DependentUpon>Resources.resx</DependentUpon>
|
||||||
</Compile>
|
</Compile>
|
||||||
<Compile Include="UMDGEN.CS" />
|
<Compile Include="UMDGEN.CS" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<EmbeddedResource Include="ChovyUI.resx">
|
<EmbeddedResource Include="ChovyUI.resx">
|
||||||
<DependentUpon>ChovyUI.cs</DependentUpon>
|
<DependentUpon>ChovyUI.cs</DependentUpon>
|
||||||
</EmbeddedResource>
|
</EmbeddedResource>
|
||||||
<EmbeddedResource Include="GMAssetCompiler\Form1.resx" />
|
<EmbeddedResource Include="GMAssetCompiler\Form1.resx" />
|
||||||
<EmbeddedResource Include="Properties\Resources.resx">
|
<EmbeddedResource Include="Properties\Resources.resx">
|
||||||
<Generator>ResXFileCodeGenerator</Generator>
|
<Generator>ResXFileCodeGenerator</Generator>
|
||||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||||
</EmbeddedResource>
|
</EmbeddedResource>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<None Include="app.config" />
|
<None Include="app.config" />
|
||||||
<None Include="packages.config" />
|
</ItemGroup>
|
||||||
</ItemGroup>
|
<ItemGroup>
|
||||||
<ItemGroup>
|
<WCFMetadata Include="Connected Services\" />
|
||||||
<WCFMetadata Include="Connected Services\" />
|
</ItemGroup>
|
||||||
</ItemGroup>
|
<ItemGroup>
|
||||||
<ItemGroup>
|
<None Include="packages.config" />
|
||||||
<None Include="Resources\psmkun.gif" />
|
<None Include="Resources\psmkun.gif" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Content Include="Icon4.ico" />
|
<Content Include="Icon4.ico" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
</Project>
|
</Project>
|
146
Properties/Resources.Designer.cs
generated
146
Properties/Resources.Designer.cs
generated
|
@ -1,73 +1,73 @@
|
||||||
//------------------------------------------------------------------------------
|
//------------------------------------------------------------------------------
|
||||||
// <auto-generated>
|
// <auto-generated>
|
||||||
// This code was generated by a tool.
|
// This code was generated by a tool.
|
||||||
// Runtime Version:4.0.30319.42000
|
// Runtime Version:4.0.30319.42000
|
||||||
//
|
//
|
||||||
// Changes to this file may cause incorrect behavior and will be lost if
|
// Changes to this file may cause incorrect behavior and will be lost if
|
||||||
// the code is regenerated.
|
// the code is regenerated.
|
||||||
// </auto-generated>
|
// </auto-generated>
|
||||||
//------------------------------------------------------------------------------
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
namespace ChovyUI.Properties {
|
namespace ChovyUI.Properties {
|
||||||
using System;
|
using System;
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||||
// class via a tool like ResGen or Visual Studio.
|
// class via a tool like ResGen or Visual Studio.
|
||||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||||
// with the /str option, or rebuild your VS project.
|
// with the /str option, or rebuild your VS project.
|
||||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
|
||||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
internal class Resources {
|
internal class Resources {
|
||||||
|
|
||||||
private static global::System.Resources.ResourceManager resourceMan;
|
private static global::System.Resources.ResourceManager resourceMan;
|
||||||
|
|
||||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||||
|
|
||||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||||
internal Resources() {
|
internal Resources() {
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Returns the cached ResourceManager instance used by this class.
|
/// Returns the cached ResourceManager instance used by this class.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||||
get {
|
get {
|
||||||
if (object.ReferenceEquals(resourceMan, null)) {
|
if (object.ReferenceEquals(resourceMan, null)) {
|
||||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ChovyUI.Properties.Resources", typeof(Resources).Assembly);
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ChovyUI.Properties.Resources", typeof(Resources).Assembly);
|
||||||
resourceMan = temp;
|
resourceMan = temp;
|
||||||
}
|
}
|
||||||
return resourceMan;
|
return resourceMan;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Overrides the current thread's CurrentUICulture property for all
|
/// Overrides the current thread's CurrentUICulture property for all
|
||||||
/// resource lookups using this strongly typed resource class.
|
/// resource lookups using this strongly typed resource class.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
internal static global::System.Globalization.CultureInfo Culture {
|
internal static global::System.Globalization.CultureInfo Culture {
|
||||||
get {
|
get {
|
||||||
return resourceCulture;
|
return resourceCulture;
|
||||||
}
|
}
|
||||||
set {
|
set {
|
||||||
resourceCulture = value;
|
resourceCulture = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
internal static System.Drawing.Bitmap psmkun {
|
internal static System.Drawing.Bitmap psmkun {
|
||||||
get {
|
get {
|
||||||
object obj = ResourceManager.GetObject("psmkun", resourceCulture);
|
object obj = ResourceManager.GetObject("psmkun", resourceCulture);
|
||||||
return ((System.Drawing.Bitmap)(obj));
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -6,13 +6,6 @@ Its Decompiled and Patched GameMaker Asset Compiler v1.0.98 (this was before the
|
||||||
it has been modified to exclusively produce PSP compatible files from GM81 Executables.
|
it has been modified to exclusively produce PSP compatible files from GM81 Executables.
|
||||||
Also a nice gui was added
|
Also a nice gui was added
|
||||||
|
|
||||||
NOTE: this release is really buggy, and there isnt much i can do about it,
|
|
||||||
this is mostly just using Karoshi (a PSP MINI put out by yoyogames back in 2011)
|
|
||||||
as the "runner" for the game and adapting a early GMStudio Compiler to build files for it
|
|
||||||
|
|
||||||
the only bugs i can fix are ones relating to compilation, and not running the game itself.
|
|
||||||
|
|
||||||
(ISOs built with this WILL work in Chovy-Sign.)
|
|
||||||
|
|
||||||
# Dependancys
|
# Dependancys
|
||||||
chovy-gm release zip. includes a few other executables
|
chovy-gm release zip. includes a few other executables
|
||||||
|
@ -24,4 +17,3 @@ chovy-gm release zip. includes a few other executables
|
||||||
src: https://github.com/FluidSynth/fluidsynth
|
src: https://github.com/FluidSynth/fluidsynth
|
||||||
|
|
||||||
- EBOOT.BIN same executable found in the PSP minis game "karoshi" it is effectively the gamemaker interpreter.
|
- EBOOT.BIN same executable found in the PSP minis game "karoshi" it is effectively the gamemaker interpreter.
|
||||||
|
|
||||||
|
|
|
@ -1,3 +1,3 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<configuration>
|
<configuration>
|
||||||
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.2"/></startup></configuration>
|
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1"/></startup></configuration>
|
||||||
|
|
|
@ -1,4 +1,5 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<packages>
|
<packages>
|
||||||
<package id="NAudio" version="1.9.0" targetFramework="net35" />
|
<package id="DotNetZip.Reduced" version="1.9.1.8" targetFramework="net461" />
|
||||||
|
<package id="NAudio" version="1.10.0" targetFramework="net461" />
|
||||||
</packages>
|
</packages>
|
BIN
packages/DotNetZip.Reduced.1.9.1.8/DotNetZip.Reduced.1.9.1.8.nupkg
vendored
Normal file
BIN
packages/DotNetZip.Reduced.1.9.1.8/DotNetZip.Reduced.1.9.1.8.nupkg
vendored
Normal file
Binary file not shown.
BIN
packages/DotNetZip.Reduced.1.9.1.8/lib/net20/Ionic.Zip.Reduced.dll
vendored
Normal file
BIN
packages/DotNetZip.Reduced.1.9.1.8/lib/net20/Ionic.Zip.Reduced.dll
vendored
Normal file
Binary file not shown.
BIN
packages/NAudio.1.10.0/NAudio.1.10.0.nupkg
vendored
Normal file
BIN
packages/NAudio.1.10.0/NAudio.1.10.0.nupkg
vendored
Normal file
Binary file not shown.
BIN
packages/NAudio.1.10.0/lib/net35/NAudio.dll
vendored
Normal file
BIN
packages/NAudio.1.10.0/lib/net35/NAudio.dll
vendored
Normal file
Binary file not shown.
24720
packages/NAudio.1.10.0/lib/net35/NAudio.xml
vendored
Normal file
24720
packages/NAudio.1.10.0/lib/net35/NAudio.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
packages/NAudio.1.10.0/lib/netcoreapp3.0/NAudio.dll
vendored
Normal file
BIN
packages/NAudio.1.10.0/lib/netcoreapp3.0/NAudio.dll
vendored
Normal file
Binary file not shown.
24652
packages/NAudio.1.10.0/lib/netcoreapp3.0/NAudio.xml
vendored
Normal file
24652
packages/NAudio.1.10.0/lib/netcoreapp3.0/NAudio.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
packages/NAudio.1.10.0/lib/netstandard2.0/NAudio.dll
vendored
Normal file
BIN
packages/NAudio.1.10.0/lib/netstandard2.0/NAudio.dll
vendored
Normal file
Binary file not shown.
23957
packages/NAudio.1.10.0/lib/netstandard2.0/NAudio.xml
vendored
Normal file
23957
packages/NAudio.1.10.0/lib/netstandard2.0/NAudio.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
packages/NAudio.1.10.0/lib/uap10.0/NAudio.dll
vendored
Normal file
BIN
packages/NAudio.1.10.0/lib/uap10.0/NAudio.dll
vendored
Normal file
Binary file not shown.
BIN
packages/NAudio.1.10.0/lib/uap10.0/NAudio.pri
vendored
Normal file
BIN
packages/NAudio.1.10.0/lib/uap10.0/NAudio.pri
vendored
Normal file
Binary file not shown.
19517
packages/NAudio.1.10.0/lib/uap10.0/NAudio.xml
vendored
Normal file
19517
packages/NAudio.1.10.0/lib/uap10.0/NAudio.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user