Add files via upload

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Bluzume 2020-09-03 12:26:01 +12:00 committed by GitHub
parent 26ae99584a
commit b2b0ab0b1e
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20 changed files with 93923 additions and 1009 deletions

53
ChovyUI.Designer.cs generated
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@ -69,6 +69,9 @@
this.label18 = new System.Windows.Forms.Label();
this.Title = new System.Windows.Forms.TextBox();
this.pictureBox1 = new System.Windows.Forms.PictureBox();
this.Karoshi = new System.Windows.Forms.RadioButton();
this.label19 = new System.Windows.Forms.Label();
this.GreenTechPlus = new System.Windows.Forms.RadioButton();
this.groupBox1.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
this.SuspendLayout();
@ -132,7 +135,7 @@
this.groupBox1.Controls.Add(this.label2);
this.groupBox1.Controls.Add(this.LBumper);
this.groupBox1.ForeColor = System.Drawing.Color.Cyan;
this.groupBox1.Location = new System.Drawing.Point(194, 197);
this.groupBox1.Location = new System.Drawing.Point(190, 215);
this.groupBox1.Name = "groupBox1";
this.groupBox1.Size = new System.Drawing.Size(356, 252);
this.groupBox1.TabIndex = 3;
@ -409,7 +412,7 @@
//
this.BuildISO.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.BuildISO.ForeColor = System.Drawing.Color.Lime;
this.BuildISO.Location = new System.Drawing.Point(190, 455);
this.BuildISO.Location = new System.Drawing.Point(190, 473);
this.BuildISO.Name = "BuildISO";
this.BuildISO.Size = new System.Drawing.Size(356, 23);
this.BuildISO.TabIndex = 7;
@ -535,20 +538,57 @@
//
this.pictureBox1.BackgroundImage = global::ChovyUI.Properties.Resources.psmkun;
this.pictureBox1.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.pictureBox1.Location = new System.Drawing.Point(12, 12);
this.pictureBox1.Location = new System.Drawing.Point(10, 8);
this.pictureBox1.Name = "pictureBox1";
this.pictureBox1.Size = new System.Drawing.Size(160, 473);
this.pictureBox1.Size = new System.Drawing.Size(160, 488);
this.pictureBox1.TabIndex = 18;
this.pictureBox1.TabStop = false;
//
// Karoshi
//
this.Karoshi.AutoSize = true;
this.Karoshi.ForeColor = System.Drawing.Color.Lime;
this.Karoshi.Location = new System.Drawing.Point(407, 192);
this.Karoshi.Name = "Karoshi";
this.Karoshi.Size = new System.Drawing.Size(60, 17);
this.Karoshi.TabIndex = 19;
this.Karoshi.TabStop = true;
this.Karoshi.Text = "Karoshi";
this.Karoshi.UseVisualStyleBackColor = true;
//
// label19
//
this.label19.AutoSize = true;
this.label19.ForeColor = System.Drawing.Color.Lime;
this.label19.Location = new System.Drawing.Point(332, 194);
this.label19.Name = "label19";
this.label19.Size = new System.Drawing.Size(69, 13);
this.label19.TabIndex = 20;
this.label19.Text = "PSP Runner:";
//
// GreenTechPlus
//
this.GreenTechPlus.AutoSize = true;
this.GreenTechPlus.ForeColor = System.Drawing.Color.Lime;
this.GreenTechPlus.Location = new System.Drawing.Point(467, 192);
this.GreenTechPlus.Name = "GreenTechPlus";
this.GreenTechPlus.Size = new System.Drawing.Size(85, 17);
this.GreenTechPlus.TabIndex = 21;
this.GreenTechPlus.TabStop = true;
this.GreenTechPlus.Text = "GreenTech+";
this.GreenTechPlus.UseVisualStyleBackColor = true;
//
// ChovyUI
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
this.ClientSize = new System.Drawing.Size(569, 494);
this.ClientSize = new System.Drawing.Size(564, 504);
this.Controls.Add(this.GreenTechPlus);
this.Controls.Add(this.label19);
this.Controls.Add(this.pictureBox1);
this.Controls.Add(this.Title);
this.Controls.Add(this.Karoshi);
this.Controls.Add(this.label18);
this.Controls.Add(this.TitleId);
this.Controls.Add(this.label17);
@ -620,5 +660,8 @@
private System.Windows.Forms.Label label18;
private System.Windows.Forms.TextBox Title;
private System.Windows.Forms.PictureBox pictureBox1;
private System.Windows.Forms.RadioButton Karoshi;
private System.Windows.Forms.Label label19;
private System.Windows.Forms.RadioButton GreenTechPlus;
}
}

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@ -42,6 +42,18 @@ namespace ChovyUI
SelectButton.Text = key.GetValue("SCE_CTRL_SELECT", SelectButton.Text.ToUpper()).ToString();
StartButton.Text = key.GetValue("SCE_CTRL_START", StartButton.Text.ToUpper()).ToString();
string Runner = key.GetValue("RUNNER", "KAROSHI").ToString();
if(Runner == "GREENTECHPLUS")
{
GreenTechPlus.Checked = true;
Karoshi.Checked = false;
}
else
{
GreenTechPlus.Checked = false;
Karoshi.Checked = true;
}
key.Close();
}
catch (Exception) { };
@ -76,7 +88,7 @@ namespace ChovyUI
private void Browse_Click(object sender, EventArgs e)
{
OpenFileDialog openFileDialog = new OpenFileDialog();
openFileDialog.Filter = "GameMaker 7/8/8.1 Executable files (*.exe)|*.exe;";
openFileDialog.Filter = "GameMaker 8/8.1 Executable files (*.exe)|*.exe;";
openFileDialog.FilterIndex = 1;
openFileDialog.RestoreDirectory = true;
if (openFileDialog.ShowDialog() == DialogResult.OK)
@ -126,6 +138,17 @@ namespace ChovyUI
}
CopyDirTree(Path.Combine(Application.StartupPath, "RUNNER"), InputFolder);
if(GreenTechPlus.Checked)
{
File.Delete(Path.Combine(InputFolder, "PSP_GAME", "SYSDIR", "KAROSHI.BIN"));
File.Move(Path.Combine(InputFolder, "PSP_GAME", "SYSDIR", "GREENTECHPLUS.BIN"), Path.Combine(InputFolder, "PSP_GAME", "SYSDIR", "EBOOT.BIN"));
}
else
{
File.Delete(Path.Combine(InputFolder, "PSP_GAME", "SYSDIR", "GREENTECHPLUS.BIN"));
File.Move(Path.Combine(InputFolder, "PSP_GAME", "SYSDIR", "KAROSHI.BIN"), Path.Combine(InputFolder, "PSP_GAME", "SYSDIR", "EBOOT.BIN"));
}
//Write to PARAM.SFO:
FileStream sfo = new FileStream(Path.Combine(InputFolder, "PSP_GAME", "PARAM.SFO"),FileMode.OpenOrCreate,FileAccess.ReadWrite);
sfo.Seek(0x128, SeekOrigin.Begin);
@ -308,6 +331,15 @@ namespace ChovyUI
key.SetValue("SCE_CTRL_SELECT", SelectButton.Text.ToUpper());
key.SetValue("SCE_CTRL_START", StartButton.Text.ToUpper());
if(GreenTechPlus.Checked)
{
key.SetValue("RUNNER", "GREENTECHPLUS");
}
else
{
key.SetValue("RUNNER", "KAROSHI");
}
key.Close();
}
catch (Exception)

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@ -7,7 +7,7 @@
<OutputType>Exe</OutputType>
<LangVersion>5</LangVersion>
<AssemblyName>CHOVY-GM</AssemblyName>
<TargetFrameworkVersion>v4.6.2</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
<TargetFrameworkProfile />
@ -40,11 +40,11 @@
<ApplicationIcon>Icon4.ico</ApplicationIcon>
</PropertyGroup>
<ItemGroup>
<Reference Include="Ionic.Zip.Reduced">
<HintPath>..\..\Desktop\chovy-gm\Ionic.Zip.Reduced.dll</HintPath>
<Reference Include="Ionic.Zip.Reduced, Version=1.9.1.8, Culture=neutral, PublicKeyToken=edbe51ad942a3f5c, processorArchitecture=MSIL">
<HintPath>packages\DotNetZip.Reduced.1.9.1.8\lib\net20\Ionic.Zip.Reduced.dll</HintPath>
</Reference>
<Reference Include="NAudio, Version=1.9.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>packages\NAudio.1.9.0\lib\net35\NAudio.dll</HintPath>
<Reference Include="NAudio, Version=1.10.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>packages\NAudio.1.10.0\lib\net35\NAudio.dll</HintPath>
</Reference>
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
@ -240,12 +240,12 @@
</ItemGroup>
<ItemGroup>
<None Include="app.config" />
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<WCFMetadata Include="Connected Services\" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
<None Include="Resources\psmkun.gif" />
</ItemGroup>
<ItemGroup>

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@ -19,7 +19,7 @@ namespace ChovyUI.Properties {
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {

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@ -6,13 +6,6 @@ Its Decompiled and Patched GameMaker Asset Compiler v1.0.98 (this was before the
it has been modified to exclusively produce PSP compatible files from GM81 Executables.
Also a nice gui was added
NOTE: this release is really buggy, and there isnt much i can do about it,
this is mostly just using Karoshi (a PSP MINI put out by yoyogames back in 2011)
as the "runner" for the game and adapting a early GMStudio Compiler to build files for it
the only bugs i can fix are ones relating to compilation, and not running the game itself.
(ISOs built with this WILL work in Chovy-Sign.)
# Dependancys
chovy-gm release zip. includes a few other executables
@ -24,4 +17,3 @@ chovy-gm release zip. includes a few other executables
src: https://github.com/FluidSynth/fluidsynth
- EBOOT.BIN same executable found in the PSP minis game "karoshi" it is effectively the gamemaker interpreter.

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@ -1,3 +1,3 @@
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.2"/></startup></configuration>
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1"/></startup></configuration>

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@ -1,4 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="NAudio" version="1.9.0" targetFramework="net35" />
<package id="DotNetZip.Reduced" version="1.9.1.8" targetFramework="net461" />
<package id="NAudio" version="1.10.0" targetFramework="net461" />
</packages>

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packages/NAudio.1.10.0/lib/net35/NAudio.xml vendored Normal file

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