Fix unity
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@ -219,7 +219,7 @@ namespace LocalPSM_
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for (int i = 0x70; i != 0x90; i++)
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{
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if (ProjectName.Text.Length < i - 0x70)
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if (ProjectName.Text.Length > i - 0x70)
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krng[i] = (byte)ProjectName.Text[i - 0x70];
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else
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krng[i] = 0x00;
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@ -231,7 +231,7 @@ namespace LocalPSM_
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for (int i = 0x8; i != 0x28; i++)
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{
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if (keyRngName.Length < i - 0x8)
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if (keyRngName.Length > i - 0x8)
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krng[i] = (byte)keyRngName[i - 0x8];
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else
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krng[i] = 0x00;
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