Add src
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 15
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VisualStudioVersion = 15.0.26228.76
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PESubsystem", "PESubsystem\PESubsystem.csproj", "{3629B7C7-6FA1-4156-A996-2D0C98498C7B}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{3629B7C7-6FA1-4156-A996-2D0C98498C7B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{3629B7C7-6FA1-4156-A996-2D0C98498C7B}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{3629B7C7-6FA1-4156-A996-2D0C98498C7B}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{3629B7C7-6FA1-4156-A996-2D0C98498C7B}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2" />
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</startup>
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</configuration>
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{3629B7C7-6FA1-4156-A996-2D0C98498C7B}</ProjectGuid>
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<OutputType>Exe</OutputType>
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<RootNamespace>PESubsystem</RootNamespace>
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<AssemblyName>PESubsystem</AssemblyName>
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<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace PESubsystem
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{
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class Program
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{
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static short ReadInt16(Stream str)
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{
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byte[] IntBytes = new byte[2];
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str.Read(IntBytes, 0x00, 0x2);
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return BitConverter.ToInt16(IntBytes, 0x0);
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}
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static void WriteInt16(Stream str, short shr)
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{
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byte[] IntBytes = BitConverter.GetBytes(shr);
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str.Write(IntBytes, 0x00, 0x2);
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}
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static int ReadInt32(Stream str)
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{
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byte[] IntBytes = new byte[4];
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str.Read(IntBytes, 0x00, 0x4);
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return BitConverter.ToInt32(IntBytes,0x0);
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}
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static void Main(string[] args)
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{
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string FileName = "";
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if(args.Length >= 1)
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{
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FileName = args[0];
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}
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else
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{
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Console.Write("Enter Filepath: ");
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FileName = Console.ReadLine();
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}
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FileStream fs = new FileStream(FileName, FileMode.Open, FileAccess.ReadWrite);
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fs.Seek(0x3C, SeekOrigin.Begin);
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int PELocation = ReadInt32(fs);
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Console.WriteLine("PE Header Location: " + PELocation.ToString());
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fs.Seek(PELocation, SeekOrigin.Begin);
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fs.Seek(0x5C, SeekOrigin.Current);
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int Subsystem = ReadInt16(fs);
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string Subsystem_Str = "";
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switch(Subsystem)
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{
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case 1:
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Subsystem_Str = "Win32_DRIVER";
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break;
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case 2:
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Subsystem_Str = "Win32_GUI";
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break;
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case 3:
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Subsystem_Str = "Win32_CUI";
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break;
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default:
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Subsystem_Str = "UNKNOWN";
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break;
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}
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Console.WriteLine("PE Subsystem: " + Subsystem.ToString() + " ("+ Subsystem_Str+")");
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short NewSubsys = 0;
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if (args.Length >= 2)
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{
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NewSubsys = Int16.Parse(args[1]);
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}
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else
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{
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Console.WriteLine("\nSubsystems:\n1) WIN32_DRIVER\n2) WIN32_GUI\n3) WIN32_CUI\n\nEnter new subsystem value: ");
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NewSubsys = Int16.Parse(Console.ReadLine());
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}
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fs.Seek(-2, SeekOrigin.Current);
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WriteInt16(fs, NewSubsys);
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Console.WriteLine("Done! Subsystem value changed to: " + NewSubsys + "\nBlessed Be!");
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}
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}
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}
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("PESubsystem")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("PESubsystem")]
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[assembly: AssemblyCopyright("Copyright © 2019")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("3629b7c7-6fa1-4156-a996-2d0c98498c7b")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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