add new setting n stuff
This commit is contained in:
parent
58b6de3d00
commit
2ef6e0c65d
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@ -2,6 +2,7 @@ using Avalonia.Controls;
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using Avalonia.Interactivity;
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using Avalonia.Threading;
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using ChovySign_GUI.Popup.Global;
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using ChovySign_GUI.Settings;
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using Li.Progress;
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using LibChovy;
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using System;
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@ -13,6 +14,8 @@ namespace ChovySign_GUI.Global
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public partial class ProgressStatus : UserControl
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{
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public ChovySignParameters? Parameters = null;
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public event EventHandler<EventArgs>? Finished;
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public event EventHandler<EventArgs>? BeforeStart;
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private ChovySign chovySign;
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public ProgressStatus()
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{
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@ -21,14 +24,12 @@ namespace ChovySign_GUI.Global
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chovySign = new ChovySign();
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chovySign.RegisterCallback(onProgress);
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}
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public event EventHandler<EventArgs>? BeforeStart;
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protected virtual void OnBeforeStart(EventArgs e)
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{
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if (BeforeStart is not null)
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BeforeStart(this, e);
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}
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public event EventHandler<EventArgs>? Finished;
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protected virtual void OnFinished(EventArgs e)
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{
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@ -45,8 +46,10 @@ namespace ChovySign_GUI.Global
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this.goButton.IsEnabled = false;
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OnBeforeStart(new EventArgs());
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// sanity check it
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if(Parameters is null) { await MessageBox.Show(currentWindow, "ChovySignParameters was null, cannot start!", "Invalid Parameters", MessageBoxButtons.Ok); return; }
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// apply settings that are global to all signs
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if(SettingsTab.Settings is not null) Parameters.BuildStreamType = SettingsTab.Settings.BuildStreamType;
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try
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{
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@ -3,7 +3,7 @@
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:Global="clr-namespace:ChovySign_GUI.Global"
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mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="80"
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mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="85"
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x:Class="ChovySign_GUI.Settings.ConfigDropDown">
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<Grid>
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<Global:LabeledComboBox Name="configComboBox" Label="Label"/>
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@ -17,6 +17,7 @@
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<RowDefinition Height="1*"/>
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<RowDefinition Height="1*"/>
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<RowDefinition Height="1*"/>
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<RowDefinition Height="1*"/>
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</Grid.RowDefinitions>
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<Settings:ConfigToggle Name="devkitAccount"
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ConfigKey="USE_DEVKIT_ACCOUNT_ID"
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@ -45,6 +46,12 @@
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Label="LibCrypt Method:"
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HorizontalAlignment="Stretch"
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Grid.Row="3"/>
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<Settings:ConfigDropDown Name="streamType"
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ConfigKey="USE_STREAM_TYPE"
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Label="Build Stream Type:"
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HorizontalAlignment="Stretch"
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Grid.Row="4"/>
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</Grid>
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</Grid>
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@ -1,5 +1,6 @@
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using Avalonia.Controls;
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using GameBuilder.Pops.LibCrypt;
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using GameBuilder;
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using System.IO;
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using Vita.ContentManager;
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@ -9,6 +10,14 @@ namespace ChovySign_GUI.Settings
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{
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public static SettingsTab? Settings;
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public StreamType BuildStreamType
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{
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get
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{
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return (StreamType) this.streamType.SelectedIndex;
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}
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}
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public LibCryptMethod LibcryptMode
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{
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get
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@ -51,10 +60,12 @@ namespace ChovySign_GUI.Settings
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InitializeComponent();
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libCryptMode.Items = new string[2] { "Magic Word in ISO Header", "Sub Channel PGD" };
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streamType.Items = new string[2] { "MemoryStream - Create EBOOT in memory, faster, but high memory usage", "FileStream - Create EBOOT with temporary files, slower, but less memory usage" };
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if (!Directory.Exists(this.CmaDirectory))
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cmaDirectory.Value = SettingsReader.BackupsFolder;
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Settings = this;
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}
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}
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@ -0,0 +1,133 @@
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using DiscUtils.Streams;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace GameBuilder
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{
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public class BuildStream : Stream
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{
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public static StreamType BuildUsingStreamType = StreamType.TYPE_MEMORY_STREAM;
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private Stream underylingStream;
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private StreamType uStreamType;
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private string? filename = null;
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private void init()
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{
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this.uStreamType = BuildUsingStreamType;
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if (this.uStreamType == StreamType.TYPE_MEMORY_STREAM)
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{
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this.underylingStream = new MemoryStream();
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}
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else if (this.uStreamType == StreamType.TYPE_FILE_STREAM)
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{
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string tmpFolder = Path.Combine(Path.GetTempPath(), "chovysign2");
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Directory.CreateDirectory(tmpFolder);
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this.filename = Path.Combine(tmpFolder, Guid.NewGuid().ToString());
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this.underylingStream = File.Create(this.filename);
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}
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else
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{
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throw new Exception("unknown stream type");
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}
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}
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public BuildStream(byte[] data)
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{
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init();
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this.Write(data, 0, data.Length);
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this.Seek(0x00, SeekOrigin.Begin);
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}
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public BuildStream()
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{
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init();
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}
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public override bool CanRead {
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get {
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return underylingStream.CanRead;
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}
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}
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public override bool CanSeek {
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get {
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return underylingStream.CanSeek;
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}
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}
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public override bool CanWrite {
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get {
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return underylingStream.CanWrite;
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}
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}
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public override long Length {
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get {
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return underylingStream.Length;
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}
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}
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public override long Position {
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get {
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return underylingStream.Position;
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}
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set {
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underylingStream.Position = value;
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}
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}
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public override void Close()
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{
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this.underylingStream.Close();
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if(this.uStreamType == StreamType.TYPE_FILE_STREAM && this.filename is not null)
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File.Delete(this.filename);
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base.Close();
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}
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public override void Flush()
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{
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underylingStream.Flush();
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}
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public override int Read(byte[] buffer, int offset, int count)
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{
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return underylingStream.Read(buffer, offset, count);
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}
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public override long Seek(long offset, SeekOrigin origin)
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{
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return underylingStream.Seek(offset, origin);
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}
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public override void SetLength(long value)
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{
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underylingStream.SetLength(value);
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}
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public override void Write(byte[] buffer, int offset, int count)
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{
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underylingStream.Write(buffer, offset, count);
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}
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public byte[] ToArray()
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{
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long oldLocation = this.Position;
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this.Seek(0x00, SeekOrigin.Begin);
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byte[] rdData = new byte[this.Length];
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this.Read(rdData, 0x00, rdData.Length);
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this.Seek(oldLocation, SeekOrigin.Begin);
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return rdData;
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}
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}
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}
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@ -269,7 +269,7 @@ namespace GameBuilder.Cue
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public byte[] CreateToc()
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{
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using (MemoryStream toc = new MemoryStream())
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using (BuildStream toc = new BuildStream())
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{
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StreamUtil tocUtil = new StreamUtil(toc);
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tocUtil.WriteBytes(createDummyTracks());
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@ -26,8 +26,8 @@ namespace GameBuilder.Pops
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this.disc = disc;
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this.cue = new CueReader(disc.CueFile);
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this.IsoHeader = new MemoryStream();
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this.CompressedIso = new MemoryStream();
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this.IsoHeader = new BuildStream();
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this.CompressedIso = new BuildStream();
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this.isoHeaderUtil = new StreamUtil(IsoHeader);
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this.atrac3Encoder = encoder;
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@ -189,9 +189,9 @@ namespace GameBuilder.Pops
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writeCDAEntry(Convert.ToInt32(CompressedIso.Position), atracData.Length, key);
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using (MemoryStream atracStream = new MemoryStream(atracData))
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using (BuildStream atracStream = new BuildStream(atracData))
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{
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using (MemoryStream encryptedAtracStream = new MemoryStream())
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using (BuildStream encryptedAtracStream = new BuildStream())
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{
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AtracCrypto.ScrambleAtracData(atracStream, encryptedAtracStream, key);
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encryptedAtracStream.Seek(0x00, SeekOrigin.Begin);
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@ -241,8 +241,8 @@ namespace GameBuilder.Pops
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private CueReader cue;
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private PopsImg srcImg;
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public MemoryStream IsoHeader;
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public MemoryStream CompressedIso;
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public BuildStream IsoHeader;
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public BuildStream CompressedIso;
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private StreamUtil isoHeaderUtil;
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private IAtracEncoderBase atrac3Encoder;
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@ -12,7 +12,7 @@ namespace GameBuilder.Pops.LibCrypt
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{
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public static byte[] CreateSubchannelDat(int magicWord)
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{
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using(MemoryStream subChannels = new MemoryStream())
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using(BuildStream subChannels = new BuildStream())
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{
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StreamUtil subChannelsUtil = new StreamUtil(subChannels);
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// this header seems to mark the start of the sub channel data.
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@ -17,7 +17,7 @@ namespace GameBuilder.Pops
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public PopsImg(NpDrmInfo versionKey) : base(versionKey)
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{
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simple = new MemoryStream();
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simple = new BuildStream();
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simpleUtil = new StreamUtil(simple);
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this.StartDat = NpDrmPsar.CreateStartDat(Resources.STARTDATPOPS);
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@ -86,7 +86,7 @@ namespace GameBuilder.Pops
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return loaderEnc.ToArray();
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}
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private MemoryStream simple;
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private BuildStream simple;
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private StreamUtil simpleUtil;
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public byte[] EbootElf;
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@ -50,10 +50,10 @@ namespace GameBuilder.Pops
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}
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isoMap = new MemoryStream();
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isoMap = new BuildStream();
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isoMapUtil = new StreamUtil(isoMap);
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isoPart = new MemoryStream();
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isoPart = new BuildStream();
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isoPartUtil = new StreamUtil(isoPart);
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@ -174,10 +174,10 @@ namespace GameBuilder.Pops
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private PSInfo[] discs;
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private DiscCompressor[] compressors;
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private MemoryStream isoPart;
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private BuildStream isoPart;
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private StreamUtil isoPartUtil;
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private MemoryStream isoMap;
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private BuildStream isoMap;
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private StreamUtil isoMapUtil;
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}
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}
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@ -17,19 +17,19 @@ namespace GameBuilder.Psp
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{
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DrmInfo = npDrmInfo;
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Psar = new MemoryStream();
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Psar = new BuildStream();
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psarUtil = new StreamUtil(Psar);
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}
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public NpDrmInfo DrmInfo;
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public MemoryStream Psar;
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public BuildStream Psar;
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internal StreamUtil psarUtil;
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public abstract void CreatePsar();
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public abstract byte[] GenerateDataPsp();
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public static byte[] CreateStartDat(byte[] image)
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{
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using(MemoryStream startDatStream = new MemoryStream())
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using(BuildStream startDatStream = new BuildStream())
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{
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StreamUtil startDatUtil = new StreamUtil(startDatStream);
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@ -21,16 +21,16 @@ namespace GameBuilder.Psp
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{
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this.compress = compress;
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this.npHdr = new MemoryStream();
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this.npHdr = new BuildStream();
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this.npHdrUtil = new StreamUtil(npHdr);
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this.npHdrBody = new MemoryStream();
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this.npHdrBody = new BuildStream();
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this.npHdrBodyUtil = new StreamUtil(npHdrBody);
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this.npTbl = new MemoryStream();
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this.npTbl = new BuildStream();
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this.npTblUtil = new StreamUtil(npTbl);
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this.isoData = new MemoryStream();
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this.isoData = new BuildStream();
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this.isoDataUtil = new StreamUtil(isoData);
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this.headerKey = Rng.RandomBytes(0x10);
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@ -101,7 +101,7 @@ namespace GameBuilder.Psp
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public override byte[] GenerateDataPsp()
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{
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byte[] startDat = CreateStartDat(umdImage.Minis ? Resources.STARTDATMINIS : Resources.STARTDATPSP);
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using (MemoryStream dataPsp = new MemoryStream())
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using (BuildStream dataPsp = new BuildStream())
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{
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StreamUtil dataPspUtil = new StreamUtil(dataPsp);
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byte[] signature = signParamSfo(umdImage.DataFiles["PARAM.SFO"]);
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@ -288,16 +288,16 @@ namespace GameBuilder.Psp
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private byte[] dataKey;
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private MemoryStream npHdr;
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private BuildStream npHdr;
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private StreamUtil npHdrUtil;
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private MemoryStream npHdrBody;
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private BuildStream npHdrBody;
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private StreamUtil npHdrBodyUtil;
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private MemoryStream isoData;
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private BuildStream isoData;
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private StreamUtil isoDataUtil;
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private MemoryStream npTbl;
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private BuildStream npTbl;
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private StreamUtil npTblUtil;
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}
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}
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@ -18,7 +18,7 @@ namespace GameBuilder.Psp
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private byte[]? snd0At3;
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private NpDrmPsar psar;
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private short pbpVersion;
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private MemoryStream pbpStream;
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private BuildStream pbpStream;
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public PbpBuilder(byte[] paramSfo, byte[] icon0Png, byte[]? icon1Pmf,
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byte[]? pic0Png, byte[]? pic1Png, byte[]? snd0At3,
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@ -33,11 +33,11 @@ namespace GameBuilder.Psp
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this.psar = dataPsar;
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this.pbpVersion = version;
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pbpStream = new MemoryStream();
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pbpStream = new BuildStream();
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psar.RegisterCallback(onProgress);
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}
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public MemoryStream PbpStream
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public BuildStream PbpStream
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{
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get
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{
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@ -0,0 +1,14 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace GameBuilder
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{
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public enum StreamType : uint
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{
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TYPE_MEMORY_STREAM,
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TYPE_FILE_STREAM
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}
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}
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@ -1,4 +1,5 @@
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using GameBuilder.Pops;
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using GameBuilder;
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using GameBuilder.Pops;
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using GameBuilder.Psp;
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using Li.Progress;
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using PspCrypto;
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@ -149,6 +150,8 @@ namespace LibChovy
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SceNpDrm.Aid = parameters.DrmRif.AccountId;
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BuildStream.BuildUsingStreamType = parameters.BuildStreamType;
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if (!Directory.Exists(parameters.OutputFolder))
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Directory.CreateDirectory(parameters.OutputFolder);
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@ -1,4 +1,5 @@
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using GameBuilder.Psp;
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using GameBuilder;
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using GameBuilder.Psp;
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using LibChovy.Config;
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using System;
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using System.Collections.Generic;
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@ -19,6 +20,7 @@ namespace LibChovy
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this.Account = new Account(DrmRif.AccountId);
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this.CreatePsvImg = true;
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this.FirmwareVersion = 0x3600000;
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this.BuildStreamType = StreamType.TYPE_MEMORY_STREAM;
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}
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public int FirmwareVersion;
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@ -27,7 +29,8 @@ namespace LibChovy
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public NpDrmRif DrmRif;
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public Account Account;
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public ChovyTypes Type;
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public StreamType BuildStreamType;
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protected string? outputFolderOverride;
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