add flags for inventory and entity
This commit is contained in:
parent
3b1aa74100
commit
99f7b012bf
|
@ -28,7 +28,7 @@ keys.db
|
|||
|
||||
packets.log.gpg
|
||||
customdata.json
|
||||
/logs-to-map/
|
||||
/other-projects/
|
||||
__pycache__/entityflags.cpython-310.pyc
|
||||
gathering.py
|
||||
*.ipynb
|
||||
|
|
|
@ -217,6 +217,10 @@ func (s *entityState) ToServerEntity() serverEntity {
|
|||
}
|
||||
|
||||
func (w *worldsHandler) ProcessEntityPackets(pk packet.Packet) packet.Packet {
|
||||
if !w.settings.SaveEntities {
|
||||
return pk
|
||||
}
|
||||
|
||||
switch pk := pk.(type) {
|
||||
case *packet.AddActor:
|
||||
w.processAddActor(pk)
|
||||
|
|
|
@ -18,6 +18,10 @@ type itemContainer struct {
|
|||
}
|
||||
|
||||
func (w *worldsHandler) processItemPacketsServer(pk packet.Packet) packet.Packet {
|
||||
if !w.settings.SaveInventories {
|
||||
return pk
|
||||
}
|
||||
|
||||
switch pk := pk.(type) {
|
||||
case *packet.ContainerOpen:
|
||||
// add to open containers
|
||||
|
|
|
@ -42,10 +42,12 @@ type TPlayerPos struct {
|
|||
|
||||
type WorldSettings struct {
|
||||
// settings
|
||||
VoidGen bool
|
||||
WithPacks bool
|
||||
SaveImage bool
|
||||
BlockUpdates bool
|
||||
VoidGen bool
|
||||
WithPacks bool
|
||||
SaveImage bool
|
||||
SaveEntities bool
|
||||
SaveInventories bool
|
||||
BlockUpdates bool
|
||||
}
|
||||
|
||||
type worldState struct {
|
||||
|
|
|
@ -15,10 +15,12 @@ func init() {
|
|||
}
|
||||
|
||||
type WorldCMD struct {
|
||||
ServerAddress string
|
||||
Packs bool
|
||||
EnableVoid bool
|
||||
SaveImage bool
|
||||
ServerAddress string
|
||||
Packs bool
|
||||
EnableVoid bool
|
||||
SaveEntities bool
|
||||
SaveInventories bool
|
||||
SaveImage bool
|
||||
}
|
||||
|
||||
func (*WorldCMD) Name() string { return "worlds" }
|
||||
|
@ -29,6 +31,8 @@ func (c *WorldCMD) SetFlags(f *flag.FlagSet) {
|
|||
f.BoolVar(&c.Packs, "packs", false, locale.Loc("save_packs_with_world", nil))
|
||||
f.BoolVar(&c.EnableVoid, "void", true, locale.Loc("enable_void", nil))
|
||||
f.BoolVar(&c.SaveImage, "image", false, locale.Loc("save_image", nil))
|
||||
f.BoolVar(&c.SaveEntities, "save-entities", true, "Save Entities")
|
||||
f.BoolVar(&c.SaveInventories, "save-inventories", true, "Save Inventories")
|
||||
}
|
||||
|
||||
func (c *WorldCMD) Execute(ctx context.Context, ui utils.UI) error {
|
||||
|
@ -44,9 +48,11 @@ func (c *WorldCMD) Execute(ctx context.Context, ui utils.UI) error {
|
|||
|
||||
proxy.AlwaysGetPacks = true
|
||||
proxy.AddHandler(worlds.NewWorldsHandler(ctx, ui, worlds.WorldSettings{
|
||||
VoidGen: c.EnableVoid,
|
||||
WithPacks: c.Packs,
|
||||
SaveImage: c.SaveImage,
|
||||
VoidGen: c.EnableVoid,
|
||||
WithPacks: c.Packs,
|
||||
SaveEntities: c.SaveEntities,
|
||||
SaveInventories: c.SaveInventories,
|
||||
SaveImage: c.SaveImage,
|
||||
}))
|
||||
|
||||
ui.Message(messages.SetUIState(messages.UIStateConnect))
|
||||
|
|
Loading…
Reference in New Issue