README.md edited online with Bitbucket
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# CXML-Decompiler
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v1 RELEASE! CAN NOW BE USED ON .RCO AND .RCSF!
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v1 RELEASE! Inital Release, can be used on PSMA, RCO and RCS
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v2 RELEASE! - Fixed some issues with PS4: "Sce.HighLevel.UI2.RCO" *nice to know PSM lives on sony :D*
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Added an experimental* VAG decoder, .VAG sound effects embedded in CXML should now automatically be decoded,
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This is done automatically to any files inside the CXML (providing -p is provided)
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but incase you need to do it manually, you can decode a HEVAG file using the following:
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HEVAG Decode Usage: ```CXMLDecompiler sound.vag --is-vag```
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# Known Issues:
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- There are floating point imprecision problems on Windows 7, this leads to inaccurate compilations/decompilations im not a mathematician so i cant fix it,
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